Uses of Interface
net.kyori.adventure.text.object.PlayerHeadObjectContents.Builder
Packages that use PlayerHeadObjectContents.Builder
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Uses of PlayerHeadObjectContents.Builder in net.kyori.adventure.text.object
Methods in net.kyori.adventure.text.object that return PlayerHeadObjectContents.BuilderModifier and TypeMethodDescriptionPlayerHeadObjectContents.Builder.hat(boolean hat) Sets whether the player head should render the player's hat layer.Sets the UUID of the player.Sets the name of the player.ObjectContents.playerHead()Creates a player head contents builder.PlayerHeadObjectContents.Builder.profileProperties(Collection<? extends PlayerHeadObjectContents.ProfileProperty> properties) Sets multiple profile properties.PlayerHeadObjectContents.Builder.profileProperty(PlayerHeadObjectContents.ProfileProperty property) Sets a profile property.PlayerHeadObjectContents.Builder.skin(PlayerHeadObjectContents.SkinSource skinSource) Sets the skin (name, id, properties, and texture) from the given source, overriding any existing values.Sets the optional namespaced ID of the skin texture to use for rendering.PlayerHeadObjectContents.toBuilder()Creates a builder from the state of this object.Methods in net.kyori.adventure.text.object with parameters of type PlayerHeadObjectContents.BuilderModifier and TypeMethodDescriptionvoidPlayerHeadObjectContents.SkinSource.applySkinToPlayerHeadContents(PlayerHeadObjectContents.Builder builder) Applies this skin source to the given player head contents builder.