Uses of Enum Class
net.kyori.adventure.sound.Sound.Source
Packages that use Sound.Source
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Uses of Sound.Source in net.kyori.adventure.sound
Subclasses with type arguments of type Sound.Source in net.kyori.adventure.soundFields in net.kyori.adventure.sound with type parameters of type Sound.SourceModifier and TypeFieldDescriptionstatic final Index<String, Sound.Source> Sound.Source.NAMESThe name map.Methods in net.kyori.adventure.sound that return Sound.SourceModifier and TypeMethodDescriptionSound.Source.Provider.soundSource()Gets the source.Sound.source()Gets the source.@Nullable Sound.SourceSoundStop.source()Gets the source.static Sound.SourceReturns the enum constant of this class with the specified name.static Sound.Source[]Sound.Source.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in net.kyori.adventure.sound with parameters of type Sound.SourceModifier and TypeMethodDescriptionstatic SoundStopSoundStop.namedOnSource(Supplier<? extends Sound.Type> sound, Sound.Source source) Stops all sounds namednameon sourcesource.static SoundStopSoundStop.namedOnSource(Key sound, Sound.Source source) Stops all sounds namednameon sourcesource.static SoundStopSoundStop.namedOnSource(Sound.Type sound, Sound.Source source) Stops all sounds namednameon sourcesource.static SoundSound.sound(Supplier<? extends Sound.Type> type, Sound.Source source, float volume, float pitch) Creates a new sound.static SoundSound.sound(Key name, Sound.Source source, float volume, float pitch) Creates a new sound.static SoundSound.sound(Sound.Type type, Sound.Source source, float volume, float pitch) Creates a new sound.Sound.Builder.source(Sound.Source source) ASound.Sourceto tell the game where the sound is coming from.static SoundStopSoundStop.source(Sound.Source source) Stops all sounds on sourcesource.